Utilize este identificador para referenciar este registo: https://hdl.handle.net/10316/105321
Título: Value dimensions of gamification and their influence on brand loyalty and word-of-mouth: Relationships and combinations with satisfaction and brand love
Autor: Torres, Pedro
Augusto, Mário
Neves, Cristiana
Data: 14-Ago-2021
Editora: Psychology & Marketing (P&M)
Resumo: This study examined the influence of different value dimensions of gamification on two important marketing outcomes, brand loyalty and word-of-mouth, using a mixed methods approach. A fuzzy-set qualitative comparative analysis (fs/QCA) is employed alongside structural equation modeling (SEM). These methods showcase nuances that contribute to the understanding of the effects of different value dimensions. Although the SEM results stress the mediating role of brand love, the fs/QCA results indicate that brand love is a core condition for brand loyalty, but it might be indifferent to obtaining positive word-of-mouth. Different paths can be sufficient to produce the outcomes of interest. The value dimensions of gamification can be substitutes, contingent on the presence of other conditions, thereby providing a novel perspective. These findings advance our knowledge of the functioning of gamification and can serve as a guide for practitioners seeking to employ gamification experiences to alter consumers’ behavior.
URI: https://hdl.handle.net/10316/105321
ISSN: 0742-6046
DOI: 10.1002/mar.21573
Direitos: embargoedAccess
Aparece nas coleções:I&D CeBER - Artigos em Revistas Internacionais

Ficheiros deste registo:
Ficheiro Descrição TamanhoFormato
Manuscript_PM_2021_Torres et al.xpsValue dimensions of gamification and their influence on brand loyalty and word-of-mouth: Relationships and combinations with satisfaction and brand love1.32 MBUnknownVer/Abrir
Mostrar registo em formato completo

Google ScholarTM

Verificar

Altmetric

Altmetric


Este registo está protegido por Licença Creative Commons Creative Commons