Please use this identifier to cite or link to this item: https://hdl.handle.net/10316/112995
DC FieldValueLanguage
dc.contributor.authorAlatorre Guzmán, Diego-
dc.date.accessioned2024-02-05T09:40:45Z-
dc.date.available2024-02-05T09:40:45Z-
dc.date.issued2023-
dc.identifier.issn2049-100X-
dc.identifier.issn2049-0992-
dc.identifier.urihttps://hdl.handle.net/10316/112995-
dc.description.abstractIn the search for a comprehensive framework to structure and instrumentalize a Pedagogy of Play, the present article explores the ludic phenomena from an interdisciplinary perspective, integrating relevant knowledge from multiple sources and complementary epistemologies. As a result, a socio-technical framework of play and games is built, described and exemplified across different cases, over a continuous territory that performs in terms of multiple scales and complexities. The overall intention is not to normalize games, but to integrate more and diverse playful interactions within our everyday lives; not only within basic education but across academic and professional life: an exertion driven by a genuine search to learn from each other and supported by a versatile set of tools. By approaching games as the tangible materialization of play, therefore delegating the material embodiment of whatever comes out of our creativity, to an active learning practice inspiredby our curiosity, and that of whom we collaborate with. To conclude, the article discusses and reflects upon the political and aesthetic implications of the presented framework, highlighting the importance of attitudes and narratives that complement conventional study programs by suggesting new ways to approach pre-identified, yet open spacespt
dc.language.isoengpt
dc.rightsopenAccesspt
dc.subjectGame based learningpt
dc.subjectContemporary studiespt
dc.subjectInterdisciplinaritypt
dc.subjectSocio-Technical systemspt
dc.titleGames as Socio-Technical Systemspt
dc.typearticlept
degois.publication.firstPage748pt
degois.publication.lastPage755pt
degois.publication.issue1pt
degois.publication.titleProceedings of the 17th European Conference on Games Based Learningpt
dc.peerreviewedyespt
dc.identifier.doi10.34190/ecgbl.17.1.1670-
degois.publication.volume17pt
dc.date.embargo2023-01-01*
uc.date.periodoEmbargo0pt
item.openairecristypehttp://purl.org/coar/resource_type/c_18cf-
item.grantfulltextopen-
item.openairetypearticle-
item.languageiso639-1en-
item.fulltextCom Texto completo-
item.cerifentitytypePublications-
Appears in Collections:I&D CEIS20 - Artigos e Resumos em Livros de Actas
Files in This Item:
File Description SizeFormat
ZX-Alatorre+Guzmán+053.pdf1.16 MBAdobe PDFView/Open
Show simple item record

Page view(s)

50
checked on Aug 28, 2024

Download(s)

24
checked on Aug 28, 2024

Google ScholarTM

Check

Altmetric

Altmetric


Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.