Please use this identifier to cite or link to this item: https://hdl.handle.net/10316/111969
Title: The possibilities of changes in learning experiences with Metaverse
Authors: Braguez, Joana Rita Cerieira 
Braguez, Marta
Moreira, Sílvia
Filipe, Carla
Keywords: metaverse; virtual reality; augmented reality; virtual worlds; learning experience
Issue Date: 2023
Serial title, monograph or event: Procedia Computer Science
Volume: 219
Abstract: This review aims to define the Metaverse, present the roles of AR, MR and VR, and also the concepts of digital twins and lifelogging. The evolution of applications for Metaverse in various sectors, especially gaming, has created the possibility of using Metaverse for education. We present the vast field of these applications and educational projects. The challenges that educators face are discussed and the potential and limitations of its educational applications are explained. It’s suggested to embrace the Metaverse in classes but not in a full-time learning environment, instead, it should be used as a complement, when justified. Some of its limitations may be weaker social connections there are concerns for privacy and security. The big potential offered by Metaverse technologies is the immersive experience of content and social interactions.
URI: https://hdl.handle.net/10316/111969
ISSN: 18770509
DOI: 10.1016/j.procs.2023.01.318
Rights: openAccess
Appears in Collections:I&D CEIS20 - Artigos em Revistas Internacionais

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