Please use this identifier to cite or link to this item: https://hdl.handle.net/10316/101224
Title: Immersing into the Past: an Augmented Reality Method to Link Tangible and Intangible Heritage
Authors: Gheorghiu, Dragos 
Stefan, Livia
Keywords: Intangible Heritage; Mobile Augmented Reality; Immersion; Points of Interest; Re-enactment
Issue Date: 2020
Project: PN II exploratory grant Time Maps. Real Communities, Virtual Worlds, Experimented Pasts 
metadata.degois.publication.title: Plural. History. Culture. Society
metadata.degois.publication.volume: 8
metadata.degois.publication.issue: 2
Abstract: The current IT and digital technologies such as Mobile Augmented Reality (MAR) enable the overlap of digital and real world information in relation with a topic, in an engaging and efficient manner, and therefore can be used to store intangible heritage and to study it in the context as well. The current paper refers to such an augmentation of cultural information, performed at the Kallatis site, whose ruins, at present mostly covered by the modern town, do not offer sufficient information on the complexity of the Greek civilization. The implementation of a MAR application consisted in defining several points of interest of the important local archaeologic discoveries, which can trigger, for the visitors using our application, an augmentation of the historical site with images and videos. With the current research work, the authors propose and demonstrate that a mobile MAR application can constitute a modern method for providing visitors with an immersive and holistic experience for understanding the local material and intangible heritage.
URI: https://hdl.handle.net/10316/101224
ISSN: 2345-184X
2345-1262
DOI: 10.37710/plural.v8i2_9
Rights: openAccess
Appears in Collections:I&D CGUC - Artigos em Revistas Internacionais

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